• First step at using a viewport for 2D-in-3D.
    A bit awkward if the scene changes, and still gotta do all the code stuff in its own 2D scene script now.
  • Mute by default since we're not working on sound right now.
  • Working as-was. (Direct child access since these are meant to be tightly coupled but it's much easier to edit as a separate scene.)
  • Settable slot count and some manual hackery to get that to visualize better.
  • Hourglasses light up and spin.
    Not visible enough. Also needs more juice. But the concept is there.