- RangeSprite for spinning hourglass.
- Starting to add an Intro Scene but ran outta steam looking for assets.
- RangeLabel & RangeSprite updates.
- UI uses icons & percents.
- Deck-native resolution (but maybe also the scaling settings we want).
- Smaller / centered LevelUp popups.
- Update heal on heal.
- Bombs get bigger now.
- Ghost collision shape a little bigger.
- +10% next_level xp for not spawning a ghost.
Kinda big early on; may need to cap healing amounts. - Cap healing at 10% per gem.
- Hearts now launch harder when hurt. And have the ability to do so.
- Monsters mass up with scale.
- Snails!