• RangeSprite for spinning hourglass.
  • Starting to add an Intro Scene but ran outta steam looking for assets.
  • RangeLabel & RangeSprite updates.
  • UI uses icons & percents.
  • Deck-native resolution (but maybe also the scaling settings we want).
  • Smaller / centered LevelUp popups.
  • Update heal on heal.
  • Bombs get bigger now.
  • Ghost collision shape a little bigger.
  • +10% next_level xp for not spawning a ghost.
    Kinda big early on; may need to cap healing amounts.
  • Cap healing at 10% per gem.
  • Hearts now launch harder when hurt. And have the ability to do so.
  • Monsters mass up with scale.
  • Snails!