• Push power and variable accel based on it relative to mass.
  • More level up choices.
  • LevelUp effects take place immediately.
    Also now they pass Paradox instead of PlayerMod.
  • Recording Duration (enduren) now inherited.
  • Camera tweens now pause and rotation works as expected with no player.
  • Enjumpen!
    Why are extra jumps so fun in games?
  • Ensummen. Which might need spicing up a little.
  • Uggo cactus.